p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave
p. For us, this activity is new and very risky. The team will work until the players who play in the Sandbox (and at the end all players will be added there) say that the game has become better, that they like the technique more. If it turns out that we tested and tested, but in the end the players say that the balance on the main server is not so bad and there is no need to change anything, we will not release balance 2.0. But we hope that this will not happen.
p. Some of the problems with the maps will be solved by themselves with the release of the new balance, because thanks to the new role model and changes in artillery, players on old maps will behave